Pop It - Toy Jam 2019
A downloadable game
Pop It! was made for the 2019 Toy Jam organized by Philly Game Mechanics
Playing requires a touch screen.
The theme for the jam was making games that could exist simply as toys instead of games.
A friend of mine had an idea of a simulator where you graphically break a foot. I thought that was a bit much but had seen a lot of pimple popping videos in the past and thought that it would be an interesting approach to make a toy where all you do is pop pimples.
I decided to limit the toy to only having four visible game objects. A plane for the skin, a sphere for the base, a capsule for the pimple head, and a particle emitter for the eruption spray.
Local developer Gary DiCiano wrote a script to pick randomized colors and set it up in the game to generate skin, pimple, and pus tones.
I had only developed touch based games minimally, so wanted to focus on input controls. I created a system that would detect pinch gestures on the pimple, and scale its different components up and down to simulate a pimple about to burst. On bursting it fires off a sound event, particle emitter, and makes a new pimple.
Local sound designer Alex Cole provided dozens of pimple pop sounds of varying wetness, duration, and intensity. This provides most of the viscerality to the pop effect.
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